Heavy salvage creates a transport problem that a small expedition camp cannot solve on its own. The ATMOSFAR hauler wasp is the aircraft the developer describes for retrieving large finds and bringing them back to base. Its two key features are a reelable magnet and multiple inventory slots for the items you collect.
What does the Hauler Wasp do?
The current official overview assigns the Hauler a clear job: move useful finds from an expedition to your home base. Its magnet can pick up heavy pieces of scrap, while its inventory slots provide space for items and artifacts you place manually.
The official ATMOSFAR Steam page also identifies airlifting heavy scrap as the Hauler’s signature function. That is the core reason to distinguish it from the Utility Wasp, whose defining feature is a portable camp.
A class overview can establish those roles without inventing a payload limit, acquisition recipe, or exact key sequence for operating the magnet.
Magnet lifting and manual storage are different systems
The developer’s current pre-release blog calls the Hauler’s magnet reelable. It describes the device as the means of picking up and retrieving heavy scrap. The same explanation separately mentions multiple inventory slots for items and artifacts.
| Hauler feature | Supported use |
|---|---|
| Reelable magnet | Picking up and retrieving heavy scrap |
| Multiple inventory slots | Manually placing collected items and artifacts |
| Cargo-focused role | Bringing expedition finds back to a home base |
Do not assume everything you can carry belongs in the same storage interaction. The source distinguishes lifting a large object from placing an item in an inventory slot.
Before planning a haul, identify which of those two functions matches your find. This is a way to organize the task, not a claim that the game uses a particular weight threshold or cargo menu.
Why older material calls it the Cargo Wasp
The developer’s earlier Wasp training blog describes a Cargo Wasp, alongside Utility, Scout, and Fighter classes. That post explicitly says its footage comes from an alpha build and may differ from the final game.
The newer official overview uses Hauler Wasp and describes its magnet and storage role directly. Use that newer description when discussing the current named class. Older Cargo material can provide historical context, but it does not automatically verify every Hauler statistic.
In particular, do not carry an old slot count, weight, fuel-consumption claim, or handling comparison into a current guide without confirming that it still applies. The general cargo concept is well supported; exact launch parameters need their own evidence.
When should you consider the Hauler?
Consider the Hauler when the purpose of your expedition is returning heavy salvage or a collection of useful objects to base. The developer specifically recommends it when you find something worth bringing home.
For a trip centered on deploying a camp, the Utility’s described role is more directly relevant. For combat, the official material points to the Striker. That is a role comparison, not a ranking of every class or an instruction to replace your existing aircraft immediately.
A practical plan is to identify your salvage, decide whether it needs lifting or inventory storage, and arrange a return destination. The available official material supports that preparation without supplying an unlock route or promising that any particular island contains a Hauler.
FAQ
What is the Hauler Wasp used for?
It transports expedition finds, particularly heavy scrap, back to your home base. The developer also describes slots for manually stored items and artifacts.
Does the Hauler have a magnet?
Yes. The current official overview describes a reelable magnet for picking up and retrieving heavy scrap.
How many inventory slots does it have?
The current source used here says multiple slots without giving an exact count. An older alpha Cargo Wasp count should not be presented as a confirmed Hauler value.
Where do you unlock the Hauler Wasp?
The material supporting this guide establishes the class’s role and equipment, but not a verified acquisition location or recipe. It would be misleading to invent an unlock sequence from those descriptions.